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#๐˜ผ๐™‚๐™Š๐™ - Agile Game of the week - The Virtual Gauntlet of Technical Debt

In this virtual agile game, one of my own creation (although inspired by Ron Quartel's physical version on We contextualise the challenges around what can be quite an abstract term in Technical debt.

๐™’๐™๐™š๐™ฃ ๐™ฉ๐™ค ๐™ช๐™จ๐™š ๐™ฉ๐™๐™ž๐™จ ๐™œ๐™–๐™ข๐™š?

- Are your teams or product owner not making time for technical debt in their sprints?

- Is your company constantly focusing on new features instead of refactoring code, enabling time to learn new things, documenting things or scaling infrastructure?

๐™๐™๐™š๐™ฃ ๐™ฉ๐™๐™ž๐™จ ๐™œ๐™–๐™ข๐™š ๐™ž๐™จ ๐™›๐™ค๐™ง ๐™ฎ๐™ค๐™ช.

Play this game with your teams or those within your company to show them in a very tangible way, how it feels when technical debt builds up.

I always welcome feedback, so let me know your thoughts. Unfortunately this won't go live on the Miroverse till November, so if anyone wants to play it, reach out to me for a downloadable copy.

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